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Cake day: February 19th, 2026

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  • Hell, I wish more games just had humanity. It might be due to me being antiwar, but when playing MMOs (whose MO is pretty much always ‘kill each other’ PVP) I wish folk were not so quick to kill, especially not when the kill isn’t imperative. Face it, some of the best ever moments in gaming are when folk have the option to kill each other and dont. A shred of humanism.

    Universal signs in COD existed to plead for mercy, such as switching to a knife and looking away. In Black Ops II there’s a rave room in a map and several players spent a minute bobbing their characters around until someone else came and mowed the other team down. One time in Battlefield I spent the majority of a game (no mic mind you) chilling on a roof with half a dozen players from two teams. I came to multiplayer FPS games for the combat, stayed for the randoms I met.



  • Lee Biggins, chief executive at CV-Library, says its research is a “wake-up call” to recruiters that they must use AI to support human intuition, not replace it. “We’re seeing the start of a vicious cycle.”

    So after several years, he is only just feeling negative repercussions to widespread adoption of human replacement AI? That tells that Biggins either hasn’t once witnessed AI media generation like Midjourney, Suno or Sora doing an artist’s job poorly, or a search AI like Gemini with rapidly decreasing reasoning power, forgetting recent points and inventing results, or AI chat assistants replacing every shitty static support line’s “Input not recognised” with “I’m sorry, I didn’t understand that,” while running processing units in data centres around the world so hot it’s rapidly raising the global average temperature faster than all the existing conglomerate data centres ever did; or he thinks those were absolutely fine and he only draws the line at damaged employment practices.