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Joined 3 years ago
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Cake day: August 17th, 2023

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  • I played 300 hours of this game when it came out and stopped playing right before the final mission.

    You can definitely tell it all went wrong when they decided to do thousands of procedural generated worlds instead of a tight dozen or so.

    Another aspect where they went wrong was having the Constilation home base be on the capital planet instead of being your space ship. You know, like how it is on every sci-fi show from Firefly, to Star Trek, to The Expanse.

    I’ve played so many Bethesda games that the tricks they used to make the engine and environments seem larger and more sophisticated stick out like a sore thumb.

    All that is to say, there was absolutely a great game in Starfield somewhere.