

I think the final boss of Metroid Dread feels like a proper Souls boss, but a much easier one than most Souls bosses. Which is fine, it was fun and well designed.
Queer transfem into video games, cartoons, tech, science and just learning cool stuff in general.


I think the final boss of Metroid Dread feels like a proper Souls boss, but a much easier one than most Souls bosses. Which is fine, it was fun and well designed.


That sucks, I’ve heard so much good about Deadlock’s gameplay, but that playerbase is exactly what I expected.


To me, a good Souls games make you feel an exhilarating level of thrill and satisfaction from beating a tough boss that no other game does.
Beating the final boss of Sekiro, Nine Sols, Lies of P, and Silksong was a feeling no other game could provide. I am constantly looking forward to the next big Souls games that create that level of challenge that both feels impossibly hard, but yet you know you can do it and can see the path to winning if you keep trying.


I played League for many years when it came out. I think the genre is fun to play, requires lots if skill, but I am only willing to take so much verbal abuse for what is supposed to be time I spend for fun.


This is surely a joke post, please tell me this is not actually the cause… *reads article*… it’s the cause… *sigh*
or kept and expanded on the rail route