Excellent question! Commenting to follow.
Flamekebab
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The “open world craze”? I get disagreeing with design decisions but that seems a bit of an odd angle, given how long open world games had been popular at the time of release.
I’ve not played an open world game that was anything like Exodus. It was an interesting blend of sandbox and tight narrative.
I couldn’t really get into the early games, despite liking the concept, but loved Exodus. I could see how it wouldn’t suite someone who preferred the style of the previous games, but I think I would argue that “a third helping of the same” rarely takes a game series anywhere interesting.
Flamekebab@piefed.socialto
news@lemmings.world•Trump posts a picture of Jesus hugging him days after his AI-deity image drew widespread angerEnglish
4·10 days agoI literally learned it from a Bloodhound Gang song. Never heard anything like it in the UK.
Flamekebab@piefed.socialto
Games@lemmy.world•Hot Take: most modern games are designed to purely kill timeEnglish
15·11 days agoA great many of the games I grew up with were descended from coin-op design principles and so were designed to delay progress as much as possible.


That’s, uh, not what PIA means in this thread.