If I hadn’t played a bit of this game and just watched videos of the gameplay, I would have thought the combat sucked. Like visually it seems like you are not actually fighting real time, but solving puzzles that control the fight.
This is not the case. The puzzle part, the hacking, is just used to “open” the robots up so you deal a good amount of damage instead of barely anything. It makes every encounter more intense and gives this otherwise standard 3rd person shooter a very fun soulslike experience with guns instead of melee. You can’t just rely on having good aim and movement, you need to multitask and solve the little minigame every few seconds to keep your damage up and it is gnarly. In a good way.
If I hadn’t played a bit of this game and just watched videos of the gameplay, I would have thought the combat sucked. Like visually it seems like you are not actually fighting real time, but solving puzzles that control the fight.
This is not the case. The puzzle part, the hacking, is just used to “open” the robots up so you deal a good amount of damage instead of barely anything. It makes every encounter more intense and gives this otherwise standard 3rd person shooter a very fun soulslike experience with guns instead of melee. You can’t just rely on having good aim and movement, you need to multitask and solve the little minigame every few seconds to keep your damage up and it is gnarly. In a good way.