• brucethemoose@lemmy.world
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    1 day ago

    Actually this makes perfect sense.

    Starfield is… trying to be part Mass Effect with big-budget cutscenes, but it has less charisma than Wrex has in his toe.

    I’d argue it’s a bad “Bethesda wandering RPG,” without the quirky, charming side areas Oblivion or even Fallout 76 have.

    But it’s an alright No Man’s Sky-like.

    You want some crafting? Looting? A vast amount of chill exploration area? Reasonable “I’m in space” fidelity and tasks to tickle your brain? Starfield’s got it in droves. BGS games scratched this NMS kind of “looting exploration sandbox” itch for some, when there was no big-budget alternative back then, and I think Starfield leans into it more.


    Hence my hypothesis is that gamers who love No Man’s Sky like Starfield, those who are looking more for “Mass Effect 2” loathe Starfield. And you and @[email protected] seem to be further datapoints supporting my observations.

    The problem is Starfield’s expectation for most us internet dwellers was “Skyrim but Mass Effect.” And it’s kind of Bethesda’s fault for setting that expectation instead of leaning into Starfield’s real niche (and wasting cash on what BGS isn’t very good at).